![]() ![]() Both can be used in nearly every vehicle, by switching the fuel type in the vehicle's menu. There are two main types of fuel in Foxhole: Diesel which is the standard and Petrol which is more logistic intensive. However, non-amphibious land vehicles will be destroyed if they fall into deep bodies of water.Īrmored vehicles have an Armor System, which can be damaged in combat and only repaired at a Garage and some have damageable subsystems, which get repaired when the vehicle's health reaches 100%. There is no collision damage in Foxhole, with the exception of large-gauge trains (so ramming does not work). The vehicle's wreck disappears after a few seconds and a temporary box appears under it, containing the items that were in the vehicle's inventory. The explosion kills any players inside but is harmless to people outside. When a vehicle's health reaches zero, it explodes. Vehicles become disabled and unable to move when their health gets below a threshold. The damage on vehicles can be repaired in the field using a hammer and Basic Materials. Vehicle mounted weapons are operated like infantry weapons, however the ammunition must be placed inside the vehicle's inventory. By default, each crate contains 3 packed vehicles of a given type.įor vehicles with armament, you need to be in a specific seat to use the weapon. Shippable Crates of packed vehicles can also be produced in Mass Production Factories at discount price. Base vehicles can then be modified at a Light Vehicle Assembly Station into variants. Construction Vehicles and Cranes are built near Home Bases. With very few exceptions, all base vehicles are produced by players in Garages or Shipyards with a Hammer at the cost of Basic Materials or Refined Materials depending on the vehicle type. Ctrl + 1/2/3/4: Switch to specific seat. ![]() Shift + Q: Seat Selection Menu (to select the seat you want to get in). ![]()
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